Better NES-Era Controls For a More Civilized Age
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7JhAW9M6slt7yRG80fuyq__ZPWm1hthNX36OKJOL-xJpBOrU6Pt8xj5BuVYuARcWT0A6kah1xdea-Ixh9k9BCocj1lZJWDyDg2BJWRp7FEgx3cQp5MA9bqB3O59Pf_JG1veKjibliARL-EuBpDfIBj1a-OP6I8_qJ_m_SSDSL5ssZH6Cx1SI3zhsq/s320/lolo-gears-thumbnail.png)
Lolo’s control can be frustrating. There, I said it. Longtime players can control Lolo with ease, but even experts periodically succumb to the dreaded half-step-too-far that botches the whole puzzle. ACalmMind and I have tested new players’ reactions to Lolo’s controls; without a bit of help, the reception is generally frustration. Calm, Devnull and I are determined to do better, and we have several ideas for how to improve these finicky controls.